Cinemacraft, a Tokyo-based start up that just closed a $3.9 million deal, is granting publishers and content creators an alternative to the standard video embed. The $3.9 million will allow the company focus in product development and international markets. Cinemacraft created the “videogram”, which allows the user to view a selection of moments from a… Read more »
Posts Categorized: Participation
5PM Mountain Time TODAY! #BreakingBand founder / executive producer Marc Scarpa is speaking on the #SXSW Concerts & Festivals: Television vs Streaming Panel.
MyDream Swift, a VR conversion software, is combining Virtual Reality software with old steam content, bringing games such as Battlefield and Borderlands into an immersive experience! Swift was not a planned project, the company originally planned to convert their own game (MyDream) into a virtual reality experience where users can build their own world. It… Read more »
Simply New Founder and Executive Producer Marc Scarpa is speaking at 3:30 Mountain Standard Time at #SXSW on the VR Live Music Experience Panel!
Virtual Reality may be the future of “social space” for long distance friendships. With the Gear VR platform, users can now create their own profiles and interact with others who have done the same in virtual space. Mark Zuckerberg, CEO of Facebook (Parent company of Oculus) stressed, “…pretty soon we’re going to live in… Read more »
Writer’s block? Sadly, we’ve all been there and much to the disarray of our various colleagues, unfinished works, and missed opportunities. Thankfully, a cure has been found. Named quite appropriately as The Most Dangerous Writing App, this new program has one simple rule. “DON’T STOP. IF you stop typing for more than five seconds, all progress will… Read more »
Virtuix Omni, is a newly released $699 device that allows the consumer to walk/run on what is described as “slippery concave bowl”, through virtual reality, (with a VR headset). The movement of the machine is generally 1:1, in order to eliminate the possibility of motion sickness. The Omni is a huge development within the virtual reality… Read more »
Blippar, described as the “leading visual discovery app using most advanced mobile augmented reality”, has reached $54 million dollars in funding, which it will use for machine learning, building their team, and the artificial intelligence the app must use in order to identify items with the AR search engine. In 2012, Blippar launched in hopes to… Read more »
Walt Disney Imagineering Creative Technologies Lead Bei Yang recently discussed the progress the entertainment industry has made in relation to virtual reality. Disney has been brainstorming possible virtual reality experiences since the 1980’s with the in-depth Disney Quest experience, and the “Nintendo’s Virtual Boy”. As those projects fell short, Disney continued their virtual reality excursion… Read more »
These days, VR-capable hardware is everywhere. Tack-sharp displays, powerful processors, and versatile sensors are in everyone’s pockets. And to spur the next wave of immersive entertainment, VR directors and developers are creating the language of a new medium on the fly. Virtual reality is going to be awesome. Then it’s going to get even better…. Read more »